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Posted by Al

Lost Dimension character breakdown: Mana Kawai and Nagi Shishiouka

After my previous Lost Dimension character breakdown of Himeno and Toya, this week it’s the turn of Mana Kawai and Nagi Shishiouka.  As with Himeno and Toya, these two are fairly opposed in terms of the skills they bring to battle.  Mana is an eccentric close-up powerhouse, while Nagi is a highly mobile and evasive character with some longer-range attacks.  Let’s look at the pros and cons of each.

Mana is one of my favourite characters in the game, because of her direct approach to combat; get in there and beat them senseless!

That’s my own default approach to most games, so she’s a more natural fit for me than some of the others.  Here are my favourite of her skills:

·Barrage: This is available quite early on Mana’s skill tree and is certainly one of the most powerful skills that feature in the early part of the game.

It inflicts plenty of damage for a reasonable outlay of GP, so you’ll be relying on this a lot when starting out.

·Mounting Rage: Since Mana is best utilised in CQB (due to her short range, high strength and good resistance to melee attacks) Mounting Rage helps take advantage of the high likelihood of her getting hit by enemies.

Every time she’s hit she’ll do higher damage in the next turn.  This can stack up well and make life tricky for tougher enemies.

·Earth Crash: Mana’s finest area attack, although it’s not going to get unlocked until midway through the game at best

It’s a hard hitter and has good range, although it only ever centres around her.  Also, she punches the ground, which always looks epic.

·Runner’s High: Mana’s low movement makes her a natural candidate for other characters to defer their turns to.  Each time you defer to her she gets bonus strength, more hit resistance and becomes harder to hit.

It's well worth utilising this skill, but you may have to plan wisely to unlock it on your first couple of runs.

Now let’s look at Nagi.  She’s a very fast mover which makes her perfect for performing tasks like seeking out items, flipping switches to open doors, or going out to find those pesky hidden Tips files.

More so than most characters, I’d recommend unlocking as many skills as you can rather than levelling them up.  This will allow you to unlock her passive skills, Zero Gravity and G-Force which boost her best stats even higher.  Here are my favourite of Nagi’s skills:

·Assassin’s Blade: This makes an already long-range character even deadlier at a distance.  It has EXCEPTIONAL reach and hits hard.

·Dive: This is my go-to skill for Nagi.  It’s available early, has 10 levels, is cheap and – best of all – can’t be countered by the enemy.  This makes it great to initiate a flurry of assist attacks against powerful enemies with zero comeback.

I often find myself using Nagi to rush enemies with assists in this way.

·Thousand Knives: This is my favourite of Nagi’s area attacks.  While Dragon Dive hits hard and wide, it must be centred on a particular enemy, which often means you won’t be able to hit all enemies in a large group.

Thousand Knives avoids that problem, so that’s what I use most.

·Neutron Wall: If you find Nagi at a loose end – say, when she’s heading back towards the action after whizzing off to collect a distant item – then this is a good skill to use, as it makes her even harder to hit than she already is.

It’s always nice to make the most of those ‘wasted’ turns! ^^

So, there you have it: Mana and Nagi covered. They’re two very opposite but useful characters who I use an awful lot.  In particular, Nagi’s high movement is a great asset and both characters' ‘survivablility’ up close makes them great for rushing enemies when assists are available.

Next time I’ll be looking at two characters who are some of the most interesting to use in the whole game: Sojiro and Zenji.  See you then!

(Blog written by Ghostlight Ltd. All screenshots are taken from the PS3 version of Lost Dimension.)

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Posted by Ross

A Humble Spring Sale – up to 80% off!

Hi everyone. We're currently hard at work on the upcoming Steam releases for both Omega Quintet and Lost Dimension (amongst other projects) but I thought I'd quickly tear myself away from testing the latest PC build of Lost Dimension to tell you all about another round of mighty savings on all our Humble store titles.  The good news is that not only are there some fantastic savings, but since this is on the Humble store, you will receive a Steam Key along with the option to choose what to do with half of your charity contribution. You can give that 5% to the charity of your choice or keep the equivalent value as a cashback reward, which can be spent on future purchases during or after the sale.

I’m sure you’ll want to take advantage of these amazing offers as soon as possible, so I’ll quickly run through all the Ghostlight Games that make up part of the sale. :)

Way of the Samurai 4 (regular price £18.99) has a 60% discount.

Mugen Souls (regular price £15.49 ) has a 60% discount.

Agarest: Generations of War (regular price £10.99) has a 60% discount.

Agarest: Generations of War Zero (regular price £14.99) has a 60% discount.

Agarest: Generations of War 2 (regular price £14.99) has a 60% discount.

Elminage Gothic (regular price £6.99) has a 75% discount.

Flame Over (regular price £8.99) has an 80% discount.

OMG Zombies (OMG-Z) (regular price £3.99) has an 80% discount.

I’m sure you’ll agree that these are some great deals, so make sure you pick up these brilliant games before the sale ends on the 25th May.

That’s all for now, I’ll be back soon with more news on our PC ports of Omega Quintet and Lost Dimension, but until then why not follow us on our Twitter and Facebook pages, our Youtube Channel and our  Google + account, where we’ll be posting all the latest news from Ghostlight You can also follow me on Twitter for a more personal take on all things Ghostlight.

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Posted by Ross

First playable build of Lost Dimension arrives!

Hi everyone. I've got some great news on Lost Dimension for you all.  As if by magic - if you count the hours and hours of hard work from our long-suffering dev team as magic - the first playable PC version of Lost Dimension has appeared in the office!

While we haven't had that long to look at it yet, I must say it seems very stable for a first playable build and it's certainly nice to be able to start hunting down those traitors on my PC at long last! :)

We're still some way off being in a position to start the closed beta, but this is obviously a massive step towards releasing the title on PC, so I'd like to say a huge thank you to the team at Laughing Jackal for all their hard work and to FURYU CORPORATION for their continued assistance.

Hopefully in the coming weeks, we should be able to share some early screenshots of the game running on PC, before launching the closed beta during the run up to release later this year.

In other news, unfortunately we will need to replace the title music that's used in the opening movie sequence of the game.  This is because this particular piece of music, as used in the console versions, has not been made available for worldwide use on PC, due to some fairly complicated licensing issues.  Having said that, we're currently in the process of sourcing an excellent replacement track, which we hope you'll like just as much :)

 

(Blog written by Ghostlight Ltd. All screenshots are taken from the PS3 version of Lost Dimension.)

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